Warren Worthington ([info]invisibledragon) wrote in [info]tvrpg_promo,
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BTVS : Birthright

Birthright: A Whedonverse Writing Community
Not All Who Are Chosen Are Slayers



Banner by KrissyKat Designs, GJ Layout by DreamyStyles


The Basics:
Searchlight, Nevada. Sleepy, Unsuspecting, and Calm: Sunnydale for the 21st Century.

Name: Birthright: A Whedonverse Writing Community
Additional Website: Birthright Homepage
Genre: Buffy the Vampire Slayer / Angel
Game Format: Greatest Journal
Requirements for Participation: Must have AIM, must be at least 17 years old
Application Deadline: None
Number of Characters in Play: 43
Date Last Posted: 22/07/05

Casting: Birthright has a very active, friendly, and welcoming cast. We have a great time in and out of scene and are proud of how our community reads and looks. We consider ourselves to be writers in a shared community rather than simply players in a game. This means that the cast is committed to creating meaningful, high-quality entries that help advance character development and plot.

If you submit an application, please treat it as you would any writing for the community. Follow the community guidelines in your application to let us know you've read them thoroughly and understand our expectations.

Birthright's focus is on original characters. Applications for minor canon characters will be considered based on merit. Think of a solid reason for them to be around, and we'll give it some thought. We're particularly interested in: Andrew, Dawn, Wood, SITs from season 7 Buffy, Wolfram and Hart ("dead" is a relative term *wink*), and Gunn.

Samples of Our Writing:
Murder Most Intimate
That Old Black Magic
Employee Relations
A Fitting Punishment
Vampire Pissing Contests With a Pinch of Salt
Unleashed
Don't Leave Home Without It
The Eleventh
Between Two Emissaries
Where's the Fire?

Our Canon Background:
After the collapse of Sunnydale, Buffy, Dawn, and Andrew headed for Italy. Willow, Kennedy, and Xander traveled, hoping to locate slayers. Giles and the few remaining Watchers worked to rebuild the Council. Wood and Faith struck out on their own missions. As for the former members of Angel, Investigations, a group of Council-led Slayers intervened in the demonic uprising. It is known that both Spike and Illyria survived. Gunn is widely believed to have died. In the midst of battle, the PTB removed Angel and made him the new guardian of Old Ones in the Deeper Well.

Over the next few years, the line between good and evil became blurred. Hundreds of slayers had been called into a world without a cohesive Watchers' Council to guide the way. A major Hellmouth had been closed, and the Circle of the Black Thorn destroyed. Unlikely alliances were made between demons, witches, watchers, slayers, and other humans. Both light and dark forces were scattered, and an increasing number of 'gray area' players and deeds were born.

Our Community Premise:
Archaeological evidence lends proof that pockets of human civilization have existed in the American southwest since 12,000 BC. The region that would become Searchlight, Nevada was no different. Among the first to cross the mountains and deserts were nomadic tribes, some of which flourished briefly before disappearing from archaeological record, leaving behind only vague impressions of their world. After the nomads came the settling tribes-- the Paiutes and the Washoes among them. Hundreds of years later, Europeans came for land and stayed for gold. At times a bustling community, at others a ghost town, Searchlight has always been a place of periodic population explosion and subsequent desertion. The latter has almost always been accomplished through violence.

Previously unknown to all but the loftiest forces of Good and Evil, a third power exists within that land. Called The Exile, it is an ambiguous force with allegiance only to itself. A mystery at times, The Exile has always been a force deserving respect and something more-- containment. For thousands of years, it has been locked beneath the desert, its prison a dimensional rift. The key to The Exile's freedom lies not in magic, but in absorption of the energy that can only be gleaned from the chaos of violence, lust, struggle, and death.

Throughout the ages, The Exile has sent signals to humans and demons alike, drawing them in for inevitable confrontations that often culminated in human slaughter. Every previous attempt to corral enough energy has failed. In the summer of 2008, efforts were begun anew, this time with an entirely different target. What better source to tap for energy than a slow-building battle between the supernatural light and dark? Each upheaval becomes not a pulse of energy but a burst. The Exile has brought them here to square off against one another. As their energy builds, so does the strength of its 'beacon', calling players from farther corners of the earth and of more significant power. It has also gained a following of 'gray' players with no allegiance to the Light or Dark. Their underground stronghold protects The Exile and its prison from interference.

Until 2008, its efforts were largely ignored by the higher order of Good and Evil. But this newest advancement has garnered attention because it has the potential to succeed. If The Exile is released, the delicate balance between forces will be disrupted. The pendulum swing becomes a triangular struggle for power in any given direction. The Exile and its followers will not stop until its control, whether benevolent or malevolent, is supreme.

This community is set in 2009, post-'Chosen' and 'Not Fade Away'.

Wolfram and Hart


Birthright's focus is on original characters. Applications for minor canon characters will be considered based on merit. Think of a solid reason for them to be around, and we'll consider it.

Canons

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